design-quest-mission-design

Installation
SKILL.md

Quest & Mission Design

Purpose

Quest types, objective trees, reward structures, and mission flow design for any game genre. Enforces narrative coherence through mandatory lore checks.

When to Use

Trigger: quest design, mission design, objectives, quest types, quest rewards, quest tree, mission flow, side quests, main quest, quest chain, objective design

Prerequisites

  • quest-narrative-coherenceMANDATORY. Read and follow the 5-step coherence check before creating ANY quest.
  • game-design-fundamentals — core loop and reward system knowledge
  • worldbuilding — world context for quest setting

Core Principles

Jonathan Blow: "Every puzzle should feel like a genuine insight, not busywork."

Related skills
Installs
2
GitHub Stars
10
First Seen
Mar 25, 2026