design-skill-progression-trees

Installation
SKILL.md

Skill & Progression Trees

Purpose

DAG-based progression systems for any game genre — skill trees, talent trees, ability unlocks, passive stat graphs, and prestige layers. Covers data modeling, server-authoritative validation, cost scaling, and respec mechanics.

When to Use

Trigger: skill tree, talent tree, ability tree, progression system, unlock system, prestige, node graph, skill points, ability unlock, passive tree, talent build, respec, skill reset

Prerequisites

  • game-design-fundamentals — core loop and reward system knowledge
  • postgres-game-schema — player and currency data models
  • game-economy-design — cost balancing and currency integration

Core Principles

Installs
40
GitHub Stars
20
First Seen
Mar 25, 2026
design-skill-progression-trees — fcsouza/agent-skills