game-build
Installation
SKILL.md
Game Build — Component Builder
Prerequisites
- Requires
docs/mvp-first-draft.mdin the project (rungame-architectfirst)
Phase 0 — Context Load (silent, mandatory before writing a single line of code)
Execute in this exact order:
- Check if
docs/mvp-first-draft.mdexists in the project- If it does NOT exist: output
⛔ Cannot proceed. Run the game-architect skill first to generate the MVP plan. game-build requires an existing plan to avoid architectural drift.and stop.
- If it does NOT exist: output
- READ
docs/mvp-first-draft.md(the MVP plan from game-architect)- Check Section 10 (Out of Scope / Deferred): if the component name from the user's message matches any deferred item, output
⚠️ [component] was explicitly deferred: "[reason]". Building now may increase scope. Continue?and wait for confirmation before proceeding.
- Check Section 10 (Out of Scope / Deferred): if the component name from the user's message matches any deferred item, output
- IDENTIFY which skills are relevant to the component name from the user's message — apply only those skills from:
game-backend-architecture,game-design-fundamentals,quest-narrative-coherence,postgres-game-schema,redis-game-patterns,bullmq-game-queues,betterauth-integration,stripe-game-payments,elevenlabs-sound-music,game-state-sync,matchmaking-system,gameplay-analytics - READ
docs/build-registry.mdif it exists (create it if not, using the template below) - READ
docs/world-lore.mdif component touches narrative/quests
Related skills