narrative-worldbuilding

Installation
SKILL.md

Worldbuilding

Purpose

Lore creation, geography design, faction dynamics, tone consistency, and world bible maintenance for any game setting. Genre-agnostic — works for fantasy, sci-fi, modern, horror, abstract, or any other setting.

When to Use

Trigger: worldbuilding, lore, factions, geography, world design, setting, game world, tone, world bible, lore bible, world history, faction design, region design, location design

Prerequisites

  • quest-narrative-coherence (must be read first — ensures all world content stays internally consistent)

Core Principles

Hidetaka Miyazaki: "I always try to think about what kind of story the world itself tells." Ken Levine: "The world IS the story. Every corner should whisper something to the player." Will Wright: "A great simulation world has rules players can intuit without reading a manual."

Related skills
Installs
1
GitHub Stars
10
First Seen
Mar 25, 2026