dev-phaser-sprite-management
Installation
SKILL.md
Phaser Sprite Management
"Efficient sprite handling – sheets, atlases, and object pools."
Before/After: Manual Arrays vs Phaser Object Pooling
❌ Before: Manual Array Management
// Manual sprite management without Phaser
interface Bullet {
x: number;
y: number;
vx: number;
vy: number;
active: boolean;
}