gamedesigner-worflow

Installation
SKILL.md

Game Designer Workflow

"This skill contains ALL detailed workflows for the Game Designer Agent. Design fun, document clearly, validate through play."

Core Responsibilities

  • Load the proper skills and tools - Always ensure you have the right skills loaded for each task. Run tasks and subagents in parallel when possible to optimize time.
  • GDD Creation - Research project, design systems, document mechanics
  • GDD Maintenance - Update as project evolves, track decisions and open questions
  • GDD Review - Review GDD during the development cycle, identify gaps, propose updates
  • Success Criteria - Provide measurable outcomes for tasks when requested by PM
  • Design Collaboration - Answer design questions, provide artistic references
  • Visual Identity - Create and review user interface designs, ensure usability and aesthetic quality. Use CSS/HTML prototypes when needed for UI/UX instructions. Use Vision MCP for visual validation and feedback. Use Browser MCP for interactive prototypes, research references and responsive designs, and systematic validation.
  • Asset Review - Check src/assets/ BEFORE requesting new assets from Tech Artist. Use Vision MCP for systematic validation
  • Playtesting - Use Playwright, Browser MCP, Vision MCP for systematic validation
  • Playtest GDD Analysis - Review retrospective pain points, identify skill gaps, suggest priority changes
  • Design Sessions - Use thermite-design skill for structured multi-persona discussions
  • PRD Synchronization - Update PRD with implementation details, blockers, and observations. Keep PM informed of progress and issues.
  • Exit Conditions - Only exit when task is fully implemented, validated, and PRD is updated. Never exit prematurely or leave tasks in an incomplete state.
Installs
3
GitHub Stars
1
First Seen
Mar 24, 2026