realtime-multiplayer
Real-Time Multiplayer Skill
Overview
This skill provides expertise for building real-time multiplayer games using WebSockets and Socket.io. It covers connection management, state synchronization, latency handling, and the specific challenges of turn-based games with real-time updates.
Core Architecture
Client-Server Model for Games
┌─────────────┐ WebSocket ┌─────────────┐
│ Client │◄──────────────────►│ Server │
│ (Browser) │ │ (Node.js) │
└─────────────┘ └─────────────┘
│ │
▼ ▼
┌─────────────┐ ┌─────────────┐
│ Local UI │ │ Game State │
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