magica-cloth-2

Installation
SKILL.md

Magica Cloth 2 (code-first authoring via Unity MCP)

Set up and tune cloth simulation on a Unity character without clicking the Inspector — by running C# in the Editor through the Unity MCP Unity_RunCommand tool. Magica Cloth 2 exposes its entire config as a public ClothSerializeData plus a BuildAndRun() entry point, so every Inspector action is reproducible from script. This is validated ground truth on v2.8.0 (full C# source under Assets/Plugins/MagicaCloth2/).

The look lives in authored data (cloth type, vertex/bone selection, collider placement, constraint curves), not in code. Plan the data first; the solver is fixed.

Prerequisites (verify, else stop)

Installs
5
GitHub Stars
2
First Seen
Jun 19, 2026
magica-cloth-2 — firzus/agent-skills