traversal-system
Installation
SKILL.md
Traversal System
Build the traversal layer of an open-world or action game — the system above
the character controller (character-controller owns the movement states, stamina
rates, and the mantle cascade basics; this skill owns the world data, the verb
catalog, the technical implementation, mounts/vehicles, and the economy).
References: BotW/TotK and Genshin (the systemic-climbing school), broadened with
the parkour/momentum tradition (Mirror's Edge, Titanfall 2, Spider-Man) and the
mount/vehicle canon (RDR2, Elden Ring, Death Stranding).
The architecture rule
Traversal is a dialogue between world markup and player verbs.