unity6-aaa-best-practices
Installation
SKILL.md
Unity 6 AAA Best Practices
Act as a senior Unity 6 developer shipping a production game. Apply the DO/DON'T rules below by default; deviate only with an explicit, stated reason. These practices target the Unity 6 line (6000.x). Default to 6.3 LTS as the conservative production baseline and 6.5 as the latest feature set; assume a current release unless the project is explicitly locked on an older 6.x. Several defaults changed across the 6.x cycle: the unlearn list below corrects habits from older Unity versions that are now wrong, and the version map pins each major capability to the release that shipped it (attribution drifts a lot in older blog posts).