sci-fi-interface
Installation
SKILL.md
Sci-Fi Interface Design (HUD)
"Heads-Up Display. Tactical, precise, and highly analytical."
When to Use
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the design-it skill and is not meant to be triggered directly.
Core Principles
- Wireframe and Outlines: Interfaces are built almost entirely out of thin strokes rather than solid filled boxes.
- Circular Arrays & Radars: Heavy use of concentric circles, radar sweeps, and curved progress bars.
- Monochrome + Warning: Often entirely monochromatic (just blue, or just green) with a secondary color (red) used exclusively for alerts.
Visual DNA
- Colors: Midnight background. UI is pure Cyan, Emerald Green, or Amber (like classic monochrome monitors). Minimalist Slate works if made dark.
- Typography: Strict, technical monospace fonts (
Share Tech Mono,VT323,Space Mono). All caps. - Styling: Tiny UI chroming details (target brackets
[ ], framing lines, precise pixel coordinates).