unity-progression-system
Installation
SKILL.md
Unity Progression System
Use this skill to map Markdown-first progression specs into Unity implementation plans.
Workflow
- Identify the source Markdown artifacts: tracks, nodes, trials, rewards, loadouts.
- Separate static design data from mutable runtime state.
- Map static data to ScriptableObject definitions.
- Map runtime progress to save data, backend state, or an append-only ledger.
- Define validation rules for graph integrity.
- Define UI states for locked, available, in-progress, complete, failed, and mastered.
- Define telemetry events before implementation.