threejs-camera

Installation
SKILL.md

When to use this skill

ALWAYS use this skill when the user mentions:

  • Switching perspective vs orthographic, fov, aspect, zoom, near, far
  • CubeCamera for real-time environment maps or reflections (update rate caveats)
  • ArrayCamera/StereoCamera for multi-view or stereo off-axis projection (non-XR)

IMPORTANT: camera vs webxr vs post

Topic Skill
Standard desktop projection threejs-camera
XR reference spaces, IPD threejs-webxr
Offscreen pass cameras inside composer threejs-postprocessing

Trigger phrases include:

Installs
33
GitHub Stars
2
First Seen
Jun 23, 2026
threejs-camera — full-stack-skills/threejs-skills