threejs-lights
Installation
SKILL.md
When to use this skill
ALWAYS use this skill when the user mentions:
- Enabling
castShadow/receiveShadow, shadow map size, bias, normal bias, camera frusta for shadow casters - Physical lights: intensity, distance/decay, angle/penumbra for spots, rect area setup
LightProbefor irradiance-style probes;IESSpotLightwith IES data
IMPORTANT: lights vs loaders vs node-tsl
| Topic | Skill |
|---|---|
| Light classes and shadows | threejs-lights |
| Loading IES/HDR files | threejs-loaders |
| LightNode / TSL lighting | threejs-node-tsl |
Trigger phrases include: