threejs-geometries
Installation
SKILL.md
When to use this skill
ALWAYS use this skill when the user mentions:
- Building or modifying
BufferGeometry, attributes, index buffers, draw ranges - Instancing via
InstancedBufferAttribute/InstancedMeshgeometry side (threejs-objects for mesh wrapper) - Extruding
Shapealong paths,TubeGeometry,LatheGeometry,ExtrudeGeometry - Text or decal addon geometries
IMPORTANT: geometries vs math
- threejs-geometries = GPU-ready triangle data.
- threejs-math =
Box3,Sphere,Raytests without mesh topology.
Trigger phrases include:
- "BufferGeometry", "BufferAttribute", "ExtrudeGeometry", "Shape", "Curve"
- "几何体", "缓冲几何", "挤出", "文字几何"