threejs-helpers
Installation
SKILL.md
When to use this skill
ALWAYS use this skill when the user mentions:
- Visualizing axes, grids, camera frusta, shadow cameras, light directions
- Showing skeleton bones, bounding boxes, normals/tangents for mesh inspection
- Light probe or rect area visualization via helper classes
IMPORTANT: helpers vs production meshes
- Helpers are debug objects; do not use as final scene geometry.
Trigger phrases include:
- "AxesHelper", "GridHelper", "CameraHelper", "SkeletonHelper", "VertexNormalsHelper"
- "辅助线", "法线显示", "包围盒调试"