threejs-math

Installation
SKILL.md

When to use this skill

ALWAYS use this skill when the user mentions:

  • Vector/matrix math order, applyQuaternion, lookAt, world vs local transforms
  • Bounding volumes Box3/Sphere, containment/intersection tests
  • Ray vs Plane vs Frustum tests (without full picking pipeline)

IMPORTANT: math vs objects vs animation

Need Skill
Raw math types threejs-math
Raycaster + layers picking threejs-objects
QuaternionKeyframeTrack playback threejs-animation

Trigger phrases include:

Installs
22
GitHub Stars
2
First Seen
Jun 6, 2026
threejs-math — full-statck-skills/threejs-skills