unity-game-dev
Installation
SKILL.md
Unity Game Dev
This skill adapts the Claude Game Studios Unity agents into a shared Claude Code and Codex workflow. Use it for Unity implementation, architecture, debugging, refactoring, setup, testing, and performance work.
For rebuilding a specific mechanic, load the focused recipe:
unity-grid-drag-puzzle: irregular pieces, collision-safe drag and gate exits.unity-grid-puzzle-effects: Arrow/Ice, cell restrictions and effect composition.unity-transactional-boosters: targeting, committed costs and starting effects.unity-life-economy: timed lives/energy, paid refill and attempt charging.unity-grid-level-editor: grid authoring, Undo/drafts, exact saves and solving.
Load only the recipe whose boundary is needed; its numeric tuning and product policies must come from the destination project's design.