unity-game-dev

Installation
SKILL.md

Unity Game Dev

This skill adapts the Claude Game Studios Unity agents into a shared Claude Code and Codex workflow. Use it for Unity implementation, architecture, debugging, refactoring, setup, testing, and performance work.

For rebuilding a specific mechanic, load the focused recipe:

  • unity-grid-drag-puzzle: irregular pieces, collision-safe drag and gate exits.
  • unity-grid-puzzle-effects: Arrow/Ice, cell restrictions and effect composition.
  • unity-transactional-boosters: targeting, committed costs and starting effects.
  • unity-life-economy: timed lives/energy, paid refill and attempt charging.
  • unity-grid-level-editor: grid authoring, Undo/drafts, exact saves and solving.

Load only the recipe whose boundary is needed; its numeric tuning and product policies must come from the destination project's design.

Installs
4
GitHub Stars
13
First Seen
Oct 15, 2026