unity-life-economy
Unity Life Economy
Use unity-cli and unity-game-dev for the project operating contract. Read
the economy recipe before changing refill math,
save transactions or retry/navigation flow. Use game-design skills when the
life-cost or pricing rules are undecided; this skill supplies implementation.
Capture the rules
Inspect currency configuration, save schema/writer, attempt outcomes, retry, home navigation and current tests. Record maximum, starting amount, refill interval, paid-refill cost/currency, timer-start semantics and when an attempt begins charging. Never copy a source game's numeric tuning.
Choose what happens when a life-charge write fails, and whether a failed attempt's retry is free. An attempt latch set before persistence prevents duplicate calls but can also suppress retry after failure; it does not prove that a life was durably charged. Define the intended failure behavior.