swiftui-liquid-glass
Installation
SKILL.md
SwiftUI Liquid Glass
Purpose
Use the platform's native glass system deliberately rather than reproducing it with custom blur, opaque fills, or ad hoc material layers. Liquid Glass is a visual-system contract: this workflow owns where it belongs, how related surfaces group, and how earlier systems retain a clear fallback; it does not own a feature's state or navigation architecture.
When To Use
- Use for
glassEffect,GlassEffectContainer, glass button styles,glassEffectID, interactive glass, shape/tint consistency, and iOS/macOS availability handling. - Use when reviewing custom chrome, toolbar, sidebar, card, chip, or action surfaces that visually fight the current platform design.
- Hand off component ownership to
swiftui-app-architecture-workflow, animation mechanics toswiftui-animation-workflow, and desktop/AppKit ownership toappkit-app-architecture-workflow.