godot-3d-essentials
Installation
SKILL.md
Godot 3D Essentials (4.x)
Assemble a working 3D scene: transforms, camera, lights, environment/post, materials, and
GridMap blockouts. Targets Godot 4.3+.
When to use
- Use when starting or fixing a 3D scene: positioning a
Camera3D, adding lights, setting up aWorldEnvironment(sky, ambient, tonemap, glow/SSAO), assigning materials, or building levels withGridMap.
When not to use: writing spatial shaders → godot-shaders; 3D physics bodies and
raycasts → godot-physics; character animation blending → godot-animation; full FPS
template → the fps-shooter genre skill.