godot-csharp

Installation
SKILL.md

Godot C# / .NET (4.x)

Write Godot game code in C#: node subclasses, the engine lifecycle, exports, signals as events, and GDScript interop. Targets Godot 4.3+ (.NET / C#); install the .NET SDK that matches your Godot version — .NET 6.0 for 4.3/4.4, .NET 8 for 4.5+.

When to use

  • Use when scripting a Godot game in C# (.cs + .csproj), translating GDScript idioms to C#, exposing [Export] fields, or wiring [Signal] delegates and GetNode.

When not to use: GDScript-specific syntax → godot-gdscript; engine concepts that are language-neutral (scenes, physics, animation) → the relevant godot-* skill. You need the Godot .NET build + the .NET SDK installed; the standard build can't run C#.

Core workflow

Installs
499
GitHub Stars
351
First Seen
Jun 27, 2026
godot-csharp — gamedev-skills/awesome-gamedev-agent-skills