godot-multiplayer

Pass

Audited by Gen Agent Trust Hub on Jun 27, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: No security issues detected. The skill provides technical documentation and GDScript examples for Godot 4.x high-level multiplayer networking.
  • [SAFE]: Promotes security best practices. The instructions explicitly warn developers to treat all client input as untrusted and to maintain server-side authority for critical game state.
  • [SAFE]: Provides secure implementation patterns. The reference material includes an example of a secure authentication handshake using SceneMultiplayer to protect RPCs from unauthorized peers.
Audit Metadata
Risk Level
SAFE
Analyzed
Jun 27, 2026, 12:59 PM
Security Audit — agent-trust-hub — godot-multiplayer