godot-nodes-scenes
Installation
SKILL.md
Godot Nodes & Scenes (4.x)
Compose games from nodes and scenes, instance them at runtime, and access the tree without crashing on freed or missing nodes. Targets Godot 4.3+.
When to use
- Use when structuring
.tscnscenes, choosing how to break a feature into nodes, instancing aPackedScene(bullets, enemies, UI), or setting up autoload singletons. - Use when debugging
get_node()/$Pathreturningnull, or "Attempt to call on a previously freed instance".
When not to use: GDScript language/syntax → godot-gdscript; signal-based
decoupling → godot-signals-groups; physics bodies/collisions → godot-physics.