godot-ui-control

Installation
SKILL.md

Godot UI / Control nodes (4.x)

Lay out responsive UI with Control anchors and Container nodes, style it with a Theme, and make it navigable by keyboard and gamepad. Targets Godot 4.3+.

When to use

  • Use when building HUDs, menus, inventories, dialog boxes, or settings screens with Control-derived nodes; arranging UI that adapts to window size; theming; or wiring focus navigation for controller/keyboard.

When not to use: in-world 2D nodes (Node2D/sprites) → godot-nodes-scenes; animating UI transitions → godot-animation (Tween); genre UIs like card hands → card-game/visual-novel. For full input rebinding → input-systems.

Core workflow

Installs
532
GitHub Stars
351
First Seen
Jun 27, 2026
godot-ui-control — gamedev-skills/awesome-gamedev-agent-skills