godot-ui-control
Installation
SKILL.md
Godot UI / Control nodes (4.x)
Lay out responsive UI with Control anchors and Container nodes, style it with a
Theme, and make it navigable by keyboard and gamepad. Targets Godot 4.3+.
When to use
- Use when building HUDs, menus, inventories, dialog boxes, or settings screens with
Control-derived nodes; arranging UI that adapts to window size; theming; or wiring focus navigation for controller/keyboard.
When not to use: in-world 2D nodes (Node2D/sprites) → godot-nodes-scenes;
animating UI transitions → godot-animation (Tween); genre UIs like card hands →
card-game/visual-novel. For full input rebinding → input-systems.