phaser-core

Installation
SKILL.md

Phaser 3 Core

Set up the foundation of a Phaser 3 game: the Game config, the Scene lifecycle, asset loading, cameras, and passing data between scenes. Targets Phaser 3.90.

When to use

  • Use when starting a Phaser 3 game, wiring the Phaser.Game config, structuring Scenes, loading assets in preload, or fixing scene transitions and shared state.
  • Use when the project has phaser in package.json or import Phaser from 'phaser', and code uses preload()/create()/update().

When not to use: movement, velocity, colliders, gravity, or overlap → use phaser-arcade-physics. Complex rigid-body simulation uses Matter physics (a separate concern). For cross-engine save/load patterns use save-systems.

Core workflow

Installs
494
GitHub Stars
351
First Seen
Jun 27, 2026
phaser-core — gamedev-skills/awesome-gamedev-agent-skills