pixijs-rendering
Installation
SKILL.md
PixiJS v8 Rendering
Set up and structure a PixiJS v8 application: the async Application, asset
loading via Assets, the Container/Sprite scene graph, the ticker loop,
pointer events, and render groups. Pins the v8 API (async init, unified
Assets, eventMode).
When to use
- Use when starting a PixiJS v8 project, fixing a blank canvas, structuring the display list, loading textures, animating via the ticker, or handling pointer input.
- Use when
package.jsondepends onpixi.js(v8) and code doesimport { Application } from 'pixi.js'.
When not to use: Phaser's scene/loader model → phaser-core. 3D scenes →
threejs-scene-setup. PixiJS v7-and-earlier code (synchronous new Application({...}), Loader, interactive = true) needs the v8 migration first;
this skill targets v8 only.