roblox-luau
Installation
SKILL.md
Roblox Luau Scripting
Script a Roblox experience in Luau: services, Instances, events, the
server/client split, and secure cross-boundary communication. Targets the current
Roblox engine and Studio.
When to use
- Use when writing Roblox scripts: getting services, creating/parenting instances,
connecting events, deciding server vs client, or wiring
RemoteEvent/RemoteFunctioncommunication. - Use when the project has
Script/LocalScript/ModuleScriptobjects,.rbxl(x)places, or a Rojo*.project.json, and code callsgame:GetService(...).
When not to use: persisting data across sessions → roblox-datastores.
Generic Lua questions unrelated to the Roblox API. Engine-agnostic input/save
architecture → input-systems / save-systems.