threejs-gltf-loading

Installation
SKILL.md

three.js glTF Loading

Load .gltf/.glb models and play their animations in three.js, including compressed geometry (DRACO/Meshopt) and textures (KTX2). Patterns target r165+, verified against r184.

When to use

  • Use to import a 3D model, add it to the scene, inspect its node hierarchy, and play baked/skinned animation clips with an AnimationMixer.
  • Use when files are .gltf/.glb, or code imports GLTFLoader / DRACOLoader / KTX2Loader from three/addons/loaders/....

When not to use: creating the renderer/camera/loop → threejs-scene-setup. Tuning surface look, lights, or shadows on the loaded model → threejs-materials-lighting. Authoring/exporting the model itself (Blender) is out of scope; prefer glTF over OBJ/FBX for runtime.

Core workflow

Installs
494
GitHub Stars
351
First Seen
Jun 27, 2026
threejs-gltf-loading — gamedev-skills/awesome-gamedev-agent-skills