unity-tilemap-2d
Installation
SKILL.md
Unity 2D Tilemap
Author and script tile-based 2D levels in Unity 6.3 LTS with the Grid/Tilemap system, the Tile
Palette, colliders, and runtime painting. Targets Unity 6.3 LTS (6000.3).
Package note: the core Tilemap (
Grid,Tilemap,Tile,TilemapCollider2D) is built in, and so is the Tile Palette with its default brush. Rule Tiles, Animated Tiles, and the extra brushes (Random, Line, GameObject, Group) live in the separate "2D Tilemap Extras" package (com.unity.2d.tilemap.extras, 6.0.x for Unity 6.3) — install it via Package Manager before usingRuleTile.
When to use
- Use when laying out a 2D level by painting tiles, setting up a
Grid+Tilemap, adding collision to the map, using auto-tiling Rule Tiles, or generating/editing tiles from script. - Use when scenes contain a
GridwithTilemapchildren, or*.assettile/palette files.