fable5-prompting-guide
Installation
SKILL.md
Fable 5 Prompting Guide
Build prompts that give Claude Fable 5 a clear reason, outcome, boundary, and evidence bar while leaving room for strong long-horizon judgment. Remove legacy micromanagement before adding model-specific scaffolding.
Quick Start
- Identify the target artifact and workload: new prompt, review, migration, tool contract, long-running agent, or failure diagnosis.
- Define the observable outcome, why it matters, relevant context, authority boundary, evidence, output, and completion criteria.
- For an existing prompt, inspect available traces or checks. Separate an observed failure from a suspected prompt cause; runtime availability alone does not authorize comparison runs.
- Remove repeated rules, exhaustive behavior lists, stale thinking-budget instructions, aggressive tool triggers, and scaffolding for behavior Fable 5 already performs reliably.
- Add brief, direct clauses only for real gaps. Use
references/prompt-patterns.mdfor long-run, tool, memory, and communication patterns. Useassets/prompt.template.mdfor a new complex prompt. - Put effort, thinking display, timeout, fallback, compaction, and tool setup in the API or harness rather than pretending they are prompt instructions.
- Validate the requested artifact. When model evaluation is requested, test the same cases at the intended effort and compare outcome correctness, evidence, scope control, latency, tokens, and cost.
- Deliver the prompt, required runtime settings, and concise rationale. Request evidence and decisions, never a transcript of private reasoning.
Read references/source-notes.md when maintaining model-specific claims or API behavior.