game-direction
Installation
SKILL.md
Game Direction
Turn creator intent into a direction the creator recognizes as theirs: a short creative brief plus one named first playable build. Direction becomes stable through play, not through longer prose, so every route here ends with a playable build target, never with documentation alone.
Route First
Classify the entry before doing direction work:
| Mode | When | First move |
|---|---|---|
direction-carry-in |
A thesis, pitch, mandate, prototype, or public promise already exists | Preserve it. Audit what is still unproven. Do not rewrite direction because an artifact is incomplete. |
taste-to-game |
The creator has taste, references, desired feelings, or hard noes, but no stable direction | Elicit taste, then build a small concept slate. Read references/taste-to-game.md. |
brownfield-unknown |
A repo, notes, or assets exist but authority and direction are unclear | Audit before writing anything new: separate playable truth from claims in notes, record who owns direction, then reroute to one of the modes above. |
Two deeper tools: