game-performance

Installation
SKILL.md

Game performance: measure, find the cause, prove the fix

Never fix performance from a guess. Agents (and people) who skip the measurement change the wrong thing, then report a win nobody measured. Get numbers, change one thing, get the same numbers again.

1. Know the budget

Display Frame budget
30 Hz 33.3 ms
60 Hz 16.7 ms
90 Hz (VR) 11.1 ms
120 Hz 8.3 ms

Average fps hides stutter. A game can average 58 fps and still hitch every few seconds. Report:

  • p50 (the typical frame), p95 and p99 (the bad frames), and the worst frame, all in milliseconds;
  • hitches: frames over about twice the budget, counted per minute;
  • the counts that explain them: draw calls, triangles, live objects or nodes, memory.
Installs
1
First Seen
Oct 25, 2026
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