render-hypermotion
render-hypermotion
Assembles a product-hypermotion + kinetic-typography ad: a vertical 9:16 sizzle (~20–30s) where ONE spectacular AI-gen hypermotion clip of the hero product carries the energy and punchy PIL-rendered spec cards carry the facts. Music-led, no VO — it reads as a high-production sizzle, not UGC.
The reusable IP is one-call-many-cuts + intercut: dice ONE 12–15s Seedance 2.0 hypermotion i2v into 5–6 segments (never a paid call per segment) and interleave PIL kinetic-typography spec cards between the cuts, capped by a real-logo end card, over a 124 BPM bass bed.
This capability ships the FREE, deterministic assembly — everything between the two paid
model calls. It is documentation-grade + config: the format has no runnable driver.
scripts/ carries the worked config + the step-by-step pipeline doc; the Soundboks
reference PIL impls (gen_kinetic_v6.py, gen_endcard_v10.py, assemble_v10.py) are
copied + adapted per run, not vendored.