sprite-atlas
Installation
SKILL.md
Sprite Atlas
Deterministic asset compiler for transparent runtime sprite atlases.
Ownership
sprite-atlas owns inspection, profile-derived frame inventory, background
removal, layout detection, mapping, common-scale normalization, atlas assembly,
validation, receipts, and promotion.
Project skills (e.g. Battle) own animation names, row ordering, frame counts, anchors, and semantic meaning via profiles.
Image generation owns missing artwork. This skill never duplicates frames.
Named frame files are authoring truth whenever they are available: