unity-build-pipeline

Pass

Audited by Gen Agent Trust Hub on Nov 8, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides instructional content and code examples for Unity build automation. All provided C# and Bash scripts follow documented Unity Editor API practices for build reporting, platform switching, and CI execution.
  • [INDIRECT_PROMPT_INJECTION]: The example CI script in references/ci-build-script.md ingests command-line arguments via Environment.GetCommandLineArgs(). These values (e.g., output path and version) are used to configure the BuildPlayerOptions.
  • Ingestion points: Command-line arguments in references/ci-build-script.md (Environment.GetCommandLineArgs()).
  • Boundary markers: None (direct string extraction).
  • Capability inventory: File system writes through BuildPipeline.BuildPlayer and process termination via EditorApplication.Exit.
  • Sanitization: Basic key-value parsing is implemented, but the values themselves are not sanitized. This is standard behavior for developer-oriented build tools and does not constitute a malicious pattern.
  • [COMMAND_EXECUTION]: The skill documents standard Unity CLI arguments such as -batchmode, -nographics, and mentions license activation flags (-username, -password). These are documented for legitimate automation use cases and do not represent a security vulnerability.
Audit Metadata
Risk Level
SAFE
Analyzed
Nov 8, 2026, 09:52 PM