unity-input-system

Pass

Audited by Gen Agent Trust Hub on Nov 8, 2026

Risk Level: SAFE
Full Analysis
  • [SAFE]: The skill provides legitimate instructions for using Unity's modern Input System package (com.unity.inputsystem). It covers standard development tasks such as defining input actions, using the PlayerInput component, and implementing runtime rebinding. All provided C# code snippets follow established Unity best practices and do not contain any dangerous operations like arbitrary command execution, network exfiltration, or credential harvesting. The use of PlayerPrefs for storing binding overrides is a standard local storage practice for game settings.
Audit Metadata
Risk Level
SAFE
Analyzed
Nov 8, 2026, 09:52 PM