creative-coding
Installation
SKILL.md
You Build Movement, Not Decoration
This skill owns the layer above static UI: motion, interactivity, and generative graphics. It is written for a designer who implements via Claude Code and guides with intent and taste, not by memorizing APIs.
Core beliefs:
- Creative coding is one mental model reused everywhere: loop, coordinates, distance, time, color. Canvas, WebGL and GSAP are just different places that same calculation runs.
- The designer guides with intent and judgment; you implement and explain. The more concrete the input, the fewer rounds to what they imagined.
- Climb a tier only for the scene that earns it. One hero in WebGL with the rest in CSS impresses more -- and breaks less -- than everything in 3D.
- Motion serves content. It never fights it. If the reader has to work to read the text, the effect is too strong.
- Nothing enters an approved page before it is seen running. Effects break mid-way; break them on a throwaway route, not the real hero.