pixel-dissolve-landscape
Installation
SKILL.md
Pixel Dissolve Landscape
Delivery
- Use the source photo only as a reference for subject, structure, space, direction, and color. Stylize the entire final canvas; do not show the original photo or create split-screen or before-and-after layouts.
- Generate one standalone 3:4 vertical poster per source image. Process multiple images separately; never create a collage.
- If the user asks only for a prompt, return a ready-to-use generation prompt. Otherwise, use the available image generation or editing capability directly. Ask for an upload only when no reference image is available.
- Create a manually selected, color-limited, recomposed pixel landscape—not a mosaic filter or globally downsampled photo.
Fixed visual specification
On warm off-white or pale ivory paper, choose one highly recognizable visual anchor from the source, such as a bridge, facade, dome, vehicle, boat, gate, or roof group. Retain only the minimum elements required to communicate subject identity, place, and spatial relationships.
Preserve subject identity, count, pose, architectural proportions, road direction, occlusions, viewpoint, and perspective. Remove repetitive windows, tile texture, tiny signage, tourist clutter, dense cables, foliage noise, and photographic noise when they are nonessential. Never alter defining structures or invent landmarks, people, vehicles, or scene elements.
- The subject occupies roughly 30%–50% of the canvas width and height, positioned in the lower-middle and offset according to the source direction. Preserve at least 50%–65% complete paper white; imply the background with only two or three sparse pixel layers.
- Rebuild the scene with crisp square or near-square discrete blocks. Use medium blocks for contour, mass, light-dark structure, and major color fields; use smaller, denser blocks at identifying details such as eaves, spires, domes, windows, arches, poses, wheels, or bows.
- Keep the subject's interior relatively complete. Toward architecture edges, vegetation, roads, water, reflections, and distance, progressively reduce, separate, misalign, and remove blocks.
- Dissolution must come only from decreasing the count and density of independent blocks. A few blocks may drift along perspective, water flow, terrain, or motion, but never become random glitch effects.