prepare-godot-assets
Installation
SKILL.md
Prepare Godot Assets
Turn untrusted, unstructured game files into a standalone, portable asset library. Make every accepted asset understandable from its path and filename and selectable from the catalog without opening every file.
Output Contract
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Deliver a library directory, never a generated Godot project:
asset_library/ AGENTS.md # AI entry point: type-to-directory map and package usage assets/ # normalized, usable assets and adjacent metadata sidecars catalog/ # JSONL, JSON summary, and Markdown indexes licenses/ # verified license and attribution texts when available