procgen-patterns

Installation
SKILL.md

Procgen Patterns

FastNoiseLite Terrain Generation

# Layered noise terrain heightmap - Godot 4
class_name TerrainGenerator extends Node
@export var width: int = 128
@export var height: int = 128
@export var seed: int = 0

@export var base_frequency: float = 0.01
@export var octaves: int = 5
@export var lacunarity: float = 2.0  # Frequency multiplier per octave
@export var gain: float = 0.5        # Amplitude multiplier per octave
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