unity-development
Installation
SKILL.md
Unity development pattern library
Reference patterns for Unity 6 development. Use as lookup.
Architecture decision tree
Project type: 2D? 3D? Mixed?
Pick Render Pipeline: URP (most), HDRP (high-end), Built-in (legacy maintenance only)
Entity count at peak: < 100? 100-1000? > 1000?
< 100: MonoBehaviour everywhere
100-1000: MonoBehaviour with pooling
> 1000: Consider ECS/DOTS — does team have experience?