design-principles
Design Principles
The fundamental laws governing visual perception and communication. These principles are not opinions—they're observations about how human vision and cognition work.
When to Use This Skill
- Making visual design decisions
- Evaluating whether a design "works"
- Explaining why something feels off
- Teaching design fundamentals
- Debugging design problems
Core Principles
1. Visual Hierarchy
The Law: Not all elements are equally important. Design must guide the eye.
Establishing Hierarchy:
More from hermeticormus/libreuiux-claude-code
premium-saas-design
Professional framework for building premium $5k+ SaaS websites with AI - the Define, Build, Review, Refine loop used by real product teams
125design-masters
Deep knowledge of legendary designers and their enduring contributions. Learn from Saul Bass, Massimo Vignelli, Dieter Rams, Paula Scher, and others whose work defines excellence. Use when seeking inspiration, understanding design history, or applying proven approaches.
37prompt-engineering-ui
Prompt patterns for consistent UI generation. Covers precise design intent communication, component specification formats, and iterative refinement patterns for LLM-driven UI development.
34brand-systems
Building comprehensive brand identity systems from strategy to implementation. Covers logo design, color palettes, typography pairing, voice guidelines, and system documentation. Use when creating new brands, rebranding, or systematizing existing identities.
33design-system-context
Managing design tokens and system context for LLM-driven UI development. Covers loading, persisting, and optimizing design decisions within context windows.
32ui-agent-patterns
Patterns for delegating UI work to specialized agents. Covers synthesis-master vs specialized agents, multi-agent UI generation workflows, and orchestration strategies for complex UI tasks.
31