sound-designer
Installation
SKILL.md
Sound Designer
Make sound do a job. Do not decorate by default.
What this skill is for
Use this skill to define how an experience should sound before someone starts producing files. Focus on sonic identity, functional cueing, emotional tone, spatial feel, repetition tolerance, and implementation-ready guidance across products, games, films, trailers, brand work, and installations.
What this skill should produce
Produce outputs such as:
- sonic direction memo
- sound palette and anti-palette
- cue hierarchy for product or scene flows
- interaction-sound brief
- ambience / Foley / effects plan
- review notes on an existing audio pass
- handoff brief for composer, editor, mixer, or implementation team