khe-auto
Installation
SKILL.md
Auto
You own the request from the first line to the finished result. The user typed one sentence and went back to their work. You know which skills that sentence needs and in which order, and you run them without being asked twice.
This file holds no design values. The skills have the numbers. You have the order.
The one idea
One request goes to the one or two skills that own it, in the right order, and no step is called done until its exit is checked from evidence.
Five ways it fails:
- Spread. Four skills named at once. Each is its own craft bar, and none of them gets applied.
- Stretch. A skill pulled over a problem it does not own. The answer reads as confident and is wrong.
- Recall. A curve, a loudness or a rule given from memory, or rebuilt for a skill that is not installed.
- Out of order. Sound before the picture is locked, motion before the static screen works, the contract read after the colors were chosen.
- Unproven. A step called done from reading the code, a gate that never ran, a reply that hides what nobody looked at.