ice-stage
Installation
SKILL.md
Ice Stage
Freeze the field so movement carries farther than intended and precise footing becomes the real problem.
Overview
Use Ice Stage when the best move is to change the board's traction: make motion fast, slippery, and harder to stop cleanly so both allies and opponents have to operate on altered movement physics.
This is the secondary Codex compatibility rendering of a hybrid battle-chip pattern with a shipping-now execution model.
Canonical chip family: Ice Stage Codex shelf: Control and Terrain Provider target: Codex compatibility surface.
When To Use
- The current problem is about bad footing, overcommitment, or uncontrolled momentum rather than ownership of space.
- You want to make the whole operating surface faster to cross but harder to navigate precisely.
- The right move is to expose who can handle slippery conditions and who depends on stable stopping points.