in-app-audio
Installation
SKILL.md
In-App Audio Generation (ElevenLabs)
This skill provides guidelines and a generalized Python script to generate high-quality sound effects for game development and UI interactions (clicks, hovers, win states, errors, notifications, etc.) using the ElevenLabs Sound Effects API.
Best Practices for UI / Game Prompt Engineering
When crafting prompts for ElevenLabs, keep the following rules in mind:
- Describe the Physical World: Give context (e.g., "digital", "mechanical", "8-bit", "natural", "abstract"). This shapes the texture.
- Utilize Audio Descriptive Adjectives: Use audio terminology like "warm", "crisp but gentle transient", "clean attack", "no harsh highs", "low-mid pitch".
- Set the Emotional/Functional Context: Tell the AI what the sound is for (e.g., "playful game aesthetic", "functional UI error rejection", "bouncy confirm sound").
- Target Short Durations: For UI sounds, a duration of
0.5to2.0seconds is ideal. Let it generate just enough to hit cleanly without a massive tail. - Prompt Influence: Use a lower prompt influence (
0.3to0.5) for Sound Effects rather than voices. This allows the model creative leeway to synthesize rather than overly strictly failing to map the prompt to real physics.