asset-gen

Installation
SKILL.md

Asset Generator

Assets come from godogen_assets: local generators on this machine's GPU, one command per task, free. Its checkout here is ${GODOGEN_ASSETS}, and its docs are the reference; this page is the TL;DR plus what the game needs on top. Read ${GODOGEN_ASSETS}/README.md once (conventions, a character start to finish, checking results), and a part's README up to How it works before first using its tool.

Command Makes README in the checkout
qwen-image PNG from text; rgba: real transparency; edit -i ref.png: image-to-image image/
gen3d textured GLB from an image mesh/
mia-rig Mixamo-rigged humanoid from a GLB rig/
add-moves, gen-moves idle/walk/run/jump onto a rig; custom moves from text prompts motion/
grip-prop a prop made holdable; add-moves --hold puts it in a character's hand motion/
lipsync speaking mouth + lip-synced clip from a voice line lipsync/
stable-audio sound effects, seamless ambience loops sfx/
qwen-tts voice lines from a description, or cloned from a reference line voice/

A character: qwen-image rgba (T-pose) → gen3d → mia-rig --fingers --anim none → add-moves, with gen-moves for custom moves and lipsync for speech. Props stop after gen3d; one a character holds goes on through grip-prop and add-moves --hold, never by an offset tuned in the engine.

Installs
72
Repository
htdt/godogen
GitHub Stars
7.3K
First Seen
Jul 4, 2026