shader-glsl
Installation
SKILL.md
Shader / GLSL
Write GPU fragment shaders for generative motion, gradients, transitions, and post-processing. Fragment shaders run once per pixel in parallel — the most performant way to do full-screen generative motion.
When to use
- Animated gradient, noise, plasma, or aurora backgrounds.
- Image transitions: dissolve, displacement, glitch, ripple, wipe.
- Distortion, chromatic aberration, generative patterns, SDF shapes.
- Post-processing passes over a rendered scene.
Fragment shader skeleton
Every fragment shader computes a color for one pixel. Normalize coordinates, aspect-correct, then build color.