tools-unity-behavior-designer

Installation
SKILL.md

Behavior Designer

Overview

Behavior Designer is a behavior tree implementation for Unity AI. This skill covers patterns for creating robust AI behaviors for enemies, NPCs, and game entities.

When to Use

  • Enemy AI behavior
  • NPC decision making
  • Boss fight patterns
  • Companion AI
  • Any complex state-based AI

Core Concepts

Behavior Tree Structure

Installs
3
GitHub Stars
28
First Seen
Jul 5, 2026